Added Archer's Emissives (glowing eyes notably) to the riders, so they're all nice. Twiked a bit HE and BE archers and hippogryphs so they have unique helmet, shoulders leaves and collar. (Maybe not with Quenching Mod, so maybe I'll add the full sized textures nearby anyway) I checked in game and in fact the displaying is almost identical, even in high resolution. dds textures by 50% (because they were so heavy wtf). and it could be quite the same idea for HE1 too) I wanted to make a Nightborne and discovered this skin from Broken Isles! (I'll try to make the Pauldron magic leaves more translucent. This last hippogryph is basically the Forgotten Hippogryph. Update 7 : New model : Nightborne Hippogryph! With that I did a major update to the NE2 skins and also some minor changes to HE1 skin and HE2 golden tint so it's more like the others units in game. I wanted very different elves, so the BE1 one looks more simple, with colors inspired from Blood knights and the BE2 archer is the most " futuristic", like a partial return to the nature despite her still shiny sin'dorei style. The first hippogryph is still very close of the old Reforged beta Hippogryph skin (it actually served me as a base for every skins), (or at least its model from Hearthstone) and the second one is a sort of Emerald Hippogryph, but matching with blood elves. I also added a silver version of this skin so you can simply put it instead of the first NE1 skin, combinable with Unamored models for the most Classical style! Update 6 : 2 new models : Blood elves! (Only with golden eyes for now, because that's already too weird) I was working on another NE golden skin and I accidently remade something very close, so I just completely followed this idea! The Archer is inspired from the ancient NE empire or something. (not on unarmored for now because it's relou to do xD) Update 5 : New texture : The Classic Hippogryph (NE2) inspired from the good old Warcraft 3 hippogryph ! I also edited a bit the High Elves' helmet and shoulders. This Hippogryph is inspired by the Cloudwing Hippogryph which maybe was the inspiration for the Hearthstone Hippogryph, which probably was the inspiration for the very first Hippogryph skin from the Reforged beta that was so. Also, you won't have to rename imported textures path in WE anymore ( So do NOT remove "war3mapImported/") Update 4 : New texture (model) : a new High Elf Hippogryph (HE2) (more like the others High Elves units) Update 3 : I'm not dumb anymore and everything is now properly imported!. I also edited a bit the beak and added the emissives textures. Update 1 : New texture (model) : the High Elf "Silver Covenant" Hippogryph (HE1) Update 2 : New model : the Classic-like unarmored Hippogryph (for every models !) rar in comments and place the folder "Units" inside of the "_retail_" directory of your game. If you're still struggling, ask me for the "localfiles" regkey addition, so I'll finaly bother to finish my project, or use Quenching mode (just once). Blizzard Entertainment/Warcraft III/_retail_/Units/NightElf/(Ridden)Hippogryph/ I stored the files like the game does, so they should be applied instantly after being placed in the game folder on the disk like this. The files in the bundle are only for World Editor imports, while this method is for personalization of your own game. It's easy to do because I prepared all you need inside the archived folders you can find in comments. You can replace the Reforged Hippogryph with mine as skin for the ENTIRE game! that one day we could perfectly merge a model and its portrait)) And here is the mod ! (In the first comment) And both their portraits (It was hard to deal with them as they have not the same "T-pose" :c (I have a dream. And all of these for the Ridden Hippogryph as well! (it's not my fault if the head armor clips, but at least I completed the collar) And that true raven-like beak! (because it's not a gryphon!) Head and neck more forward (With fixed animations for the problems it caused) New textures, inspired from the WoW Cenarion War Hippogryph, instead of a simple black layer painted over the very first skin of this poor boi (you know, the parrot from Hearthstone xD ) It's mainly the same as the Reforged one, but with noticeable changes : Anyway, I reworked the Reforged Hippogryph so it's finally.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |